Drones in the Classroom

Wooooooooow... that's the sound of the classroom when you arrive with a drone for the start of the lesson. Like with much of the technology that is readily available to our students these days, drones provide a perfect tool with which to bring prior-knowledge and better yet, a large serving of intrinsic motivation to your lessons. "But how can it be used for learning?", is the common questions I get [...]

Class VR Kit – Virtually Disrupting ‘Real World Application’ in Learning Design

With 8 headsets, a portal and an app the Class VR kit provides a measured mode of delivering Virtual Reality (VR) and Augmented Reality (AR) learning tasks in the classroom. The VR library groups collections into learning areas and topics and is growing rapidly. For me it provides a powerful insight into HaSS and Science topics in particular. In terms of skills, the collections provides ample opportunities to develop empathy, [...]

Redefinition in E Major (REM?)

Last week I attended a workshop that drew together Challenge Based Learning, online learning, and Ruben Puentedura's SAMR model of technology adoption.  As always, there was a lot of conversation around how applications of different technologies to learning in context is classified as Substitution, Augmentation, Modification, and the big elusive one, Redefinition. To me, this video is a stunning example of how technology has redefined an experience into something previously inconceivable. [...]

Google Chrome Addons (and Little Alchemy)

Just a heads up for anyone that wasn't aware - Google Chrome's addons, available from the Chrome store, are a great way to customise your browser and streamline your workflow. Addons are imported as large icons that are visible when you open a new tab. and can offer some sort of functionality designed to either entertain or assist you. Looking for a fun activity for budding scientists, or just want to [...]

Categories: Thinking, Web Tools|Tags: , , |
Load More Posts
css.php