Class VR Kit – Virtually Disrupting ‘Real World Application’ in Learning Design

With 8 headsets, a portal and an app the Class VR kit provides a measured mode of delivering Virtual Reality (VR) and Augmented Reality (AR) learning tasks in the classroom. The VR library groups collections into learning areas and topics and is growing rapidly. For me it provides a powerful insight into HaSS and Science topics in particular. In terms of skills, the collections provides ample opportunities to develop empathy, [...]

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